Patch Notes WoT - NO COMMENT - oder?
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Patch Notes WoT - NO COMMENT - oder?
Posted 15 January 2011 - 09:08 PM
beta v.0.6.2.8 - v.0.6.3.0 patch notes
- Basic UI for web-based battles (clan battles). (Nur schauen - nix anfassen)
- Removed festive stuff from maps and hangars. (Ehrlich? Im Februar ist Weihnachten vorbei?)
- Reworked static lightning for some maps. (Uiii - Schatten einmal links einmal rechts sind jetzt alle auf einer Seite - ist das so wichtig?)
- Fixed long descriprions for HE shells in service window. (Stats 4tw... denke mal sollte ein descriptions werden )
- Fixed failure when pressing PTT button (rare). (BUG fix )
- Fixed crash to desktop when using voice chat (rare). (BUG fix )
- Fixed bug when reticle in SPG mode going beyond the map in some cases. (BUG fix )
- Fixed incorrect display of water when using high settings for some configurations. (naja...)
- Fixed incorrect display of assigned buttons in game controls. (BUG fix )
- Fixed bug with opening game menu while loading the map. (BUG fix )
- Fixed game "hang-up" when searching for companies. (BUG fix )
- Removed "turret" for Object 704 from shop window. (Was wichtig....)
- Cleared descriptions for some medals. (Wow - von jeder kann es anders verstehen zu totaler Verwirrung?)
- [E] button unassigned from "fire" and "auto-aim". (Tja - wenn die Devs schlampig werden...)
- Fixed too powerful jerks when taking a hit in SPG mode. (BUG fix )
- Reassembled audio output libraries. (Fein fein)
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
SUPER! Der überpowerte T-54 bekommt höhere Reparatur Kosten, 5mm (!) weniger Panzerung an den KETTEN, dafür schnellere Reperatur Rate.
Genau das was dieser Panzer brauchte - einen BUFF!!!!!
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring. (Ui - ein Nerf für einen russischen Panzer )
203mm F-625D shell: price 1387 -> 1442. (Sinnvoll - verglichen zu den 900 Damage Hummel/GW Panther)
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1. (Macht Sinn.)
Т30: repair costs increased by 10%. (Macht Sinn.)
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec. (Ouch )
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced. (ECHT? Wer hätte das gedacht das die keine saubere Timeline hinbekommen )
Current status: in open RU testing since January 15.
Posted 28 January 2011 - 10:20 PM
v.0.6.3.2 - v.0.6.3.7a patch notes
- Added new map Westfield. (Super, wir kreuzen El Halluf mit Valley und nette Portion Campinovska dabei - fertig!)
- Fixed certain cases of shells flying outside the aim circle. (Wow - seit dem ersten Tag bekannt)
- Fixed certain cases of disappearing shells. (Noch ein Fix für das Thema?)
- Fixed bug of autoaim sticking to destroyed tank. (Bug fix)
- Fixed mistiming of "the battle starts in" counter for different players. (Ui - Synchronisation Client-Server 4tw...)
- Removed turret for GW-Panther, M12, M40M43 from the shop. (Wow - aber erst mal den Russen Eimer fixen)
- Removed unupgradable modules of top tier tanks from the store. (Wir wollen Geld verdienen - Patchen für Russland )
- Removed "showcaptchadialog" line from hangar's headline.
- Fixed discrepancy of turret traverse speed between turret specs window and the corresponding tech tree. (Stats 4tw - oder wer weiß noch noch nicht das Stats nur für für User sind - gelle Devs?)
- Fixed bug in searching for a contact with less than 4 symbols in its name. (Bug fix)
- Fixed bug of missing scrollbars at chat window. (Bug fix)
- Fixed bug of positioning in chat window after switching to it. (Bug fix)
- Fixed copyright year at intro screen. (Jaja - die Rechtsabteilung - wer braucht die schon )
- Decreased Panther II size.
- Fixed from with missing some textures for destroyed T-28 model. (Schlampige Arbeit fällt immer irgendwann auf )
- 105mm_KwK45_L52_ausf_B gun (Panther II): shell velocity increased by 20%.
- 150mm_sFH18_L30 gun: dispersion during turret traverse increased by 12%, range of fire decreased by 15%, increased trajectory curve..
- 150mm_sFH36_L43 gun: dispersion during turret traverse increased by 25%, increased shell velocity, increased trajectory curve.
- 170mm_K72_Sf gun: rate of fire decreased by 20%, damage increased from 1100 to 1400. BUFF
- Hetzer: added new 220 HP engine, traverse speed decreased, decreased passing-ability for normal and bad terrain by 15%.
Overlord: insgesammt kann man das als Buff sehen - ROFL - auf der Straße ist Hetzer bisschen schneller nun, im Gelände dafür langsamer - was ein "toller" Buff!
- JagdPanther: increased armor for 88mm Pak 43 L/71 gun. (Wird auch mal Zeit!)
- Pz35(t), Pz38(t): increased reverse speed, durability increased by 10 Hit Points. BOAH - 10 Punkte....
- Ferdinand: decreased rate of fire for 128mm Pak 44 L/55 gun. (Papierjagdpanzer bekommt höhere Feuerrate)
- VK3001H: durability increased by 20 Hit Points. (Ui - der zäheste Panzer in der Med VK Reihe bekommt mehr Durchhaltevermögen....)
- LTraktor: durability increased by 10 Hit Points. (LOL für LOL-Traktor)
- PzII: increased reverse speed, durability increased by 5 Hit Points. Hurra - der erste Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzII Luchs: increased reverse speed, durability increased by 10 Hit Points. Hurra - der zweite Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzIII/IV: increased reverse speed, durability increased by 20 Hit Points. (Gut - wenigstens mal ein Panzer der vernünftig angepasst wird)
- PzIII: durability increased by 10 Hit Points. (GUT!)
- PzIIIA: increased reverse speed, durability increased by 20 Hit Points. Hurra - der dritte Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzV/IV, PzV/IV A: durability increased by 20 Hit Points. (Hurra, der Panther wird zäher )
- S35 739(f): tank tier decreased from 4 to 3, durability decreased by 20 Hit Points, decreased passing-ability for normal terrain by 10%. (Runter mit der Beweglichkeit im Gelände - wer braucht die schon wenn er mehr gegen kleinere, schnellere Panzer antreten muß!)
- 38H 735(f), Pz IV, and VK1602: increased reverse speed. (Vorwärts nimmer - rückwärts immer!)
- Grille: fixed turret name.
- M3 Stuart, M5 Stuart, T2 lt: increased reverse speed, adjusted shaking effect after firing.
- Ram2: engine changed to less powerful Wright Continental R-975C (440 HP), increased reverse speed, increased passing-ability. (Wir wollen prems verkaufen )
- 155mm Gun M1A1 gun: rate of fire increased by 5%. (Die ist ja so schwach...)
- 90mm_AT_Gun_M3 gun: price increased from 110550 to 127300 credits.
- QF 6 pounder Mk III gun: decreased penetration by 5 and 10 mm for AP and APCR shells respectively. (AHA - geht doch)
- M12: decreased horizontal aiming curve.
- T14: slightly increased passing-ability.
- T1 heavy: slightly increased passing-ability. (W00t!)
- Т23: repair costs increased by 30%. (ROFL - der schwächste der Medium Reihe wird teurer zu fahren - fährt überhaupt noch jemand Amis?)
- T2 med, M2 lt, M2 med, M3 Lee, and M4 Sherman: increased reverse speed. (Wozu Spaß im Spiel wenn wir campen und das rückwärts fahren schneller wird!)
- V-2-44, V-2-54, V-55U, and V-2-54IS engines: chance of fire on impact increased by 2%. (Uff - ein Nerf?)
- T-43: increased rate of fire for 100mm D10T gun. (Yeah - die Kanone ist ja so langsam und macht überhaupt keinen Schaden - aber erstmal wieder RUS Panzer buffen, wie konnte es nur passieren das ein deutscher Panzer besser war)
- Т-26: increased reverse speed, durability increased by 10 Hit Points.
- Т-28: increased reverse speed, increased rate of fire for 57mm ZiS-4 gun.
- T-46: increased reverse speed, durability increased by 10 Hit Points.
- KV-3: slightly increased passing-ability. (Brauchte dieser Panzer das?)
- KV-1S: slightly increased passing-ability. (Fehlte da nicht ein T-44 bei den "schweren" Panzern?)
- Т-34: increased rate of fire for 57mm ZiS-4 gun. (Klar -die war ja soooo langsam)
- BТ-2, BТ-7, А-32: increased reverse speed. (Wer braucht noch die Franzmänner nach dem Patch?)
- ISU-152: increased weight limit for top suspension. (Ui - überladenes KW Modell braucht mehr Beweglichkeit - es konnte da ja jemand den RUS Panzer gut bekämpfen?)
- SU-14: dispersion increased during movement and turret traverse, rate of fire decreased by 5% for 152mm gun, rate of fire decreased by 3% for 203mm gun. (Ui - eine Russen Arty generft)
Projected timeline: coming soon. (*Gähn*)
Current status: in public RU testing since January 28.
Posted 01 February 2011 - 10:51 PM
v.0.6.3.7a - v.0.6.3.7b patch notes
- Several fixes for the map Westfield. (Wo sind die Notes für die angeblichen Fixes der anderen Maps?)
- Removed 128mm_testgun gun from shell descriptions. (Devs...)
- Fixed with not working auto-resupply of shells and consumables. (Devs...)
- Changed conditons for getting Billotte's medal. (Mal schauen.)
- Fixed copyright year in EULA. (Ach wirklich - nicht nur in Bildern muss man sich an Recht und Gesetz halten?)
- 15cm sFH 18 L/30 gun (Hummel's top one): dispersion during turret traverse increased rolled back to v.0.6.2.8 (current one).
- sFH36 L/30 Ausf 1943 gun(Gw-Panther's top one): dispersion during turret traverse increased rolled back to v.0.6.2.8 (current one).
- 100mm D-54 (Т-54's top one): increased chance of being spotted when firing. (Schöne Worte - welche Werte )
Current status: in public RU testing since February 1.
Kleines Resumée:
T-54 bekommt Buff und die deutschen Panzer schiessen nun schneller und genauer - wie beim letzten Patch wo man nichts gemerkt hat?
Sollte im Hintergrund nicht wirklich viel gearbeitet worden sein ist und bleibt das Spiel unspielbar in den höheren Tier Bereichen!
Nunja - wir werden sehen - sprach der Blinde!
beta v.0.6.2.8 - v.0.6.3.0 patch notes
- Basic UI for web-based battles (clan battles). (Nur schauen - nix anfassen)
- Removed festive stuff from maps and hangars. (Ehrlich? Im Februar ist Weihnachten vorbei?)
- Reworked static lightning for some maps. (Uiii - Schatten einmal links einmal rechts sind jetzt alle auf einer Seite - ist das so wichtig?)
- Fixed long descriprions for HE shells in service window. (Stats 4tw... denke mal sollte ein descriptions werden )
- Fixed failure when pressing PTT button (rare). (BUG fix )
- Fixed crash to desktop when using voice chat (rare). (BUG fix )
- Fixed bug when reticle in SPG mode going beyond the map in some cases. (BUG fix )
- Fixed incorrect display of water when using high settings for some configurations. (naja...)
- Fixed incorrect display of assigned buttons in game controls. (BUG fix )
- Fixed bug with opening game menu while loading the map. (BUG fix )
- Fixed game "hang-up" when searching for companies. (BUG fix )
- Removed "turret" for Object 704 from shop window. (Was wichtig....)
- Cleared descriptions for some medals. (Wow - von jeder kann es anders verstehen zu totaler Verwirrung?)
- [E] button unassigned from "fire" and "auto-aim". (Tja - wenn die Devs schlampig werden...)
- Fixed too powerful jerks when taking a hit in SPG mode. (BUG fix )
- Reassembled audio output libraries. (Fein fein)
- Vehicle performance characteristics:
T-54: repair costs increased by 15%, clearance increased by 15 cm, decreased armor of tracks by 5mm (now the same as for T-44), track repair time increased by 10% (now the same as for T-44).
SUPER! Der überpowerte T-54 bekommt höhere Reparatur Kosten, 5mm (!) weniger Panzerung an den KETTEN, dafür schnellere Reperatur Rate.
Genau das was dieser Panzer brauchte - einen BUFF!!!!!
ISU-152: repair costs increased by 8%.
Object 212: repair costs increased by 100%, decreased gun armoring. (Ui - ein Nerf für einen russischen Panzer )
203mm F-625D shell: price 1387 -> 1442. (Sinnvoll - verglichen zu den 900 Damage Hummel/GW Panther)
203mm G-620 shell: price 1050 -> 1092.
IS-7: repair costs increased by 5%.
T-14: maximum battle tier reduced by 1. (Macht Sinn.)
Т30: repair costs increased by 10%. (Macht Sinn.)
STUG III: increased weight limit for top suspension, maximum battle tier reduced by 1.
Increased hit points for guns: 75mm_KwK_L70, 75mm_KwK45_L100, 88mm_KwK_43_L71, 105mm_KwK45_L52_ausf_B.
Maus: reloading time decreased by 0.21 sec. (Ouch )
Panther II:
- 7,5 см KwK42 L/70 gun: dispersion decreased by 7%.
- 7,5 cm KwK45 L/100 gun: dispersion decreased by 4%.
- increased weight limit for stock suspension (to mount top turret).
- repair costs decreased by 6%.
- 10,5 cm KwK45 L/52 Ausf. B gun: decreased dispersion during turret traverse by 14%, reloading time decreased by 0.17 sec, dispersion radius decreased by 7%.
- Maybach HL 234P50 engine: decreased chance of fire by 5%, increased hit point by 12.5%.
- Ammo rack: hit points increased by 8%.
Projected timeline: to be announced. (ECHT? Wer hätte das gedacht das die keine saubere Timeline hinbekommen )
Current status: in open RU testing since January 15.
Posted 28 January 2011 - 10:20 PM
v.0.6.3.2 - v.0.6.3.7a patch notes
- Added new map Westfield. (Super, wir kreuzen El Halluf mit Valley und nette Portion Campinovska dabei - fertig!)
- Fixed certain cases of shells flying outside the aim circle. (Wow - seit dem ersten Tag bekannt)
- Fixed certain cases of disappearing shells. (Noch ein Fix für das Thema?)
- Fixed bug of autoaim sticking to destroyed tank. (Bug fix)
- Fixed mistiming of "the battle starts in" counter for different players. (Ui - Synchronisation Client-Server 4tw...)
- Removed turret for GW-Panther, M12, M40M43 from the shop. (Wow - aber erst mal den Russen Eimer fixen)
- Removed unupgradable modules of top tier tanks from the store. (Wir wollen Geld verdienen - Patchen für Russland )
- Removed "showcaptchadialog" line from hangar's headline.
- Fixed discrepancy of turret traverse speed between turret specs window and the corresponding tech tree. (Stats 4tw - oder wer weiß noch noch nicht das Stats nur für für User sind - gelle Devs?)
- Fixed bug in searching for a contact with less than 4 symbols in its name. (Bug fix)
- Fixed bug of missing scrollbars at chat window. (Bug fix)
- Fixed bug of positioning in chat window after switching to it. (Bug fix)
- Fixed copyright year at intro screen. (Jaja - die Rechtsabteilung - wer braucht die schon )
- Decreased Panther II size.
- Fixed from with missing some textures for destroyed T-28 model. (Schlampige Arbeit fällt immer irgendwann auf )
- 105mm_KwK45_L52_ausf_B gun (Panther II): shell velocity increased by 20%.
- 150mm_sFH18_L30 gun: dispersion during turret traverse increased by 12%, range of fire decreased by 15%, increased trajectory curve..
- 150mm_sFH36_L43 gun: dispersion during turret traverse increased by 25%, increased shell velocity, increased trajectory curve.
- 170mm_K72_Sf gun: rate of fire decreased by 20%, damage increased from 1100 to 1400. BUFF
- Hetzer: added new 220 HP engine, traverse speed decreased, decreased passing-ability for normal and bad terrain by 15%.
Overlord: insgesammt kann man das als Buff sehen - ROFL - auf der Straße ist Hetzer bisschen schneller nun, im Gelände dafür langsamer - was ein "toller" Buff!
- JagdPanther: increased armor for 88mm Pak 43 L/71 gun. (Wird auch mal Zeit!)
- Pz35(t), Pz38(t): increased reverse speed, durability increased by 10 Hit Points. BOAH - 10 Punkte....
- Ferdinand: decreased rate of fire for 128mm Pak 44 L/55 gun. (Papierjagdpanzer bekommt höhere Feuerrate)
- VK3001H: durability increased by 20 Hit Points. (Ui - der zäheste Panzer in der Med VK Reihe bekommt mehr Durchhaltevermögen....)
- LTraktor: durability increased by 10 Hit Points. (LOL für LOL-Traktor)
- PzII: increased reverse speed, durability increased by 5 Hit Points. Hurra - der erste Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzII Luchs: increased reverse speed, durability increased by 10 Hit Points. Hurra - der zweite Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzIII/IV: increased reverse speed, durability increased by 20 Hit Points. (Gut - wenigstens mal ein Panzer der vernünftig angepasst wird)
- PzIII: durability increased by 10 Hit Points. (GUT!)
- PzIIIA: increased reverse speed, durability increased by 20 Hit Points. Hurra - der dritte Franzmann Panzer ist da - mehr Rückwärtsspeed für Scout Panzer....
- PzV/IV, PzV/IV A: durability increased by 20 Hit Points. (Hurra, der Panther wird zäher )
- S35 739(f): tank tier decreased from 4 to 3, durability decreased by 20 Hit Points, decreased passing-ability for normal terrain by 10%. (Runter mit der Beweglichkeit im Gelände - wer braucht die schon wenn er mehr gegen kleinere, schnellere Panzer antreten muß!)
- 38H 735(f), Pz IV, and VK1602: increased reverse speed. (Vorwärts nimmer - rückwärts immer!)
- Grille: fixed turret name.
- M3 Stuart, M5 Stuart, T2 lt: increased reverse speed, adjusted shaking effect after firing.
- Ram2: engine changed to less powerful Wright Continental R-975C (440 HP), increased reverse speed, increased passing-ability. (Wir wollen prems verkaufen )
- 155mm Gun M1A1 gun: rate of fire increased by 5%. (Die ist ja so schwach...)
- 90mm_AT_Gun_M3 gun: price increased from 110550 to 127300 credits.
- QF 6 pounder Mk III gun: decreased penetration by 5 and 10 mm for AP and APCR shells respectively. (AHA - geht doch)
- M12: decreased horizontal aiming curve.
- T14: slightly increased passing-ability.
- T1 heavy: slightly increased passing-ability. (W00t!)
- Т23: repair costs increased by 30%. (ROFL - der schwächste der Medium Reihe wird teurer zu fahren - fährt überhaupt noch jemand Amis?)
- T2 med, M2 lt, M2 med, M3 Lee, and M4 Sherman: increased reverse speed. (Wozu Spaß im Spiel wenn wir campen und das rückwärts fahren schneller wird!)
- V-2-44, V-2-54, V-55U, and V-2-54IS engines: chance of fire on impact increased by 2%. (Uff - ein Nerf?)
- T-43: increased rate of fire for 100mm D10T gun. (Yeah - die Kanone ist ja so langsam und macht überhaupt keinen Schaden - aber erstmal wieder RUS Panzer buffen, wie konnte es nur passieren das ein deutscher Panzer besser war)
- Т-26: increased reverse speed, durability increased by 10 Hit Points.
- Т-28: increased reverse speed, increased rate of fire for 57mm ZiS-4 gun.
- T-46: increased reverse speed, durability increased by 10 Hit Points.
- KV-3: slightly increased passing-ability. (Brauchte dieser Panzer das?)
- KV-1S: slightly increased passing-ability. (Fehlte da nicht ein T-44 bei den "schweren" Panzern?)
- Т-34: increased rate of fire for 57mm ZiS-4 gun. (Klar -die war ja soooo langsam)
- BТ-2, BТ-7, А-32: increased reverse speed. (Wer braucht noch die Franzmänner nach dem Patch?)
- ISU-152: increased weight limit for top suspension. (Ui - überladenes KW Modell braucht mehr Beweglichkeit - es konnte da ja jemand den RUS Panzer gut bekämpfen?)
- SU-14: dispersion increased during movement and turret traverse, rate of fire decreased by 5% for 152mm gun, rate of fire decreased by 3% for 203mm gun. (Ui - eine Russen Arty generft)
Projected timeline: coming soon. (*Gähn*)
Current status: in public RU testing since January 28.
Posted 01 February 2011 - 10:51 PM
v.0.6.3.7a - v.0.6.3.7b patch notes
- Several fixes for the map Westfield. (Wo sind die Notes für die angeblichen Fixes der anderen Maps?)
- Removed 128mm_testgun gun from shell descriptions. (Devs...)
- Fixed with not working auto-resupply of shells and consumables. (Devs...)
- Changed conditons for getting Billotte's medal. (Mal schauen.)
- Fixed copyright year in EULA. (Ach wirklich - nicht nur in Bildern muss man sich an Recht und Gesetz halten?)
- 15cm sFH 18 L/30 gun (Hummel's top one): dispersion during turret traverse increased rolled back to v.0.6.2.8 (current one).
- sFH36 L/30 Ausf 1943 gun(Gw-Panther's top one): dispersion during turret traverse increased rolled back to v.0.6.2.8 (current one).
- 100mm D-54 (Т-54's top one): increased chance of being spotted when firing. (Schöne Worte - welche Werte )
Current status: in public RU testing since February 1.
Kleines Resumée:
T-54 bekommt Buff und die deutschen Panzer schiessen nun schneller und genauer - wie beim letzten Patch wo man nichts gemerkt hat?
Sollte im Hintergrund nicht wirklich viel gearbeitet worden sein ist und bleibt das Spiel unspielbar in den höheren Tier Bereichen!
Nunja - wir werden sehen - sprach der Blinde!
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